In this update6
Full notes
Full Mecha Simultactics update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Pilots!
What changed
- Gameplay
- Store
Mecha Simultactics changes
- Infernomap
Sometimes I record gifs while we’re working on new features. I was just looking through my gif folder and thought, why not dump it here?
Keep in mind none of these features have been tested or balanced yet, so they will probably change.
By the way, I'll occasionally post these in the Discord as I record them. Join us if you want early peeks at what we're working on! It's also a great place to find other players in the Alpha demo.
OK, here's a bunch of gifs of WIP content!
Dash attack
Makes melee standoffs more dynamic.
Taunt
A little boost if you're outnumbered.
Chaos
Sudden death if time runs out.
Missile Direction
Choose where your missiles spawn.
Spider Abilities
Wall Climb
Mortars
Cannons
Sky Beam
Misc Combat
Glaiver Abilities
Jump Shot
Surrounding Shot
Inferno
Misc Combat
That's all for now. Good luck pilot!
-RJ
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https://store.steampowered.com/app/2738660/Mecha_Simultactics/
Source
Changelog.gg summarizes and formats this update. How we read updates.
