Full notes
Full Mecha Knights: Nightmare update
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Repeated intro
Hello! The new patch primarily focuses on stability fixes and introduces a few new parts. Thank you for your ongoing feedback, which helps me improve the game.
What changed
- Performance
- Gameplay
- Balance
New Parts:
T3 Quad Lynn (Burst Hyper Velocity Gun)
T3 MGF-17B Leda Avenger (Torso)
T3 Renard G1 (Torso)
T3 Marsac X-4 Generator (Passive Module)
T3 Marsac X-4 Generator (Leg Equipment)
Balance:
Increased load for T3 Legs
Increased blast radius and damage for MLL X-01 Ragnarok
Fixes:
Overall stability improvements
Dialogue volume options not functioning properly
Mission 4 - random progression block
Raids code errors that could lead to potential crashes and performance drops
Shoulder Turret code errors that could lead to potential crashes and performance drops
Hangar optimization fixes
CH52AS4 Apache Escort misplaced tier
Desta B40 misplaced tier
Antioch Torsos to arms connections gap
Strike Meva firing rockets from all launchers
Added epilepsy warning
Source
Changelog.gg summarizes and formats this update. How we read updates.
