Mecha BREAK
Steam News 15 January 20264mo ago

UPDATE NOTICE: JANUARY 16

Attention Pilots: Mecha BREAK will undergo maintenance on January 16 at 12:00 AM (UTC+8) for about 8 hours (subject to change). The game will be unavailable during this time. Keep an eye on official announcements for up…

Update log

Full Mecha BREAK update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

12 fixes0 additions3 changes1 removal
  • Events
  • Store
  • Balance
  • Fixes
  • UI and audio
changedMecha BREAK will undergo maintenance on January 16 at 12:00 AM (UTC+8) for about 8 hours (subject to change). The game will be unavailable during this time. Keep an eye on official announcements for updates. After maintenance, all pilots will get a Maintenance Supply Drop (1,000 Mission Tokens, not counted toward season totals). Log in within 14 days to claim it via in-game mail. Thanks for your support! See the details below:
changedWinter CarnivalThe Winter Carnival event will end after the update. Skirmish and Co-Op Drill modes will close, and event-exclusive items like Carnival Tokens and Corite Vouchers will expire. Be sure to use them before the event ends.
removedWinter CarnivalAfter the Winter Carnival, pilots can still access Hope Plaza via the base elevator and use items like Snowballs and Fireworks. Some facilities will be removed or disabled.
changedCombat ZonesPyroGenesis Industries has improved Striker energy regen. Strikers can now restore energy normally at the edge of any area outside the combat zone.
fixedStrikerFixed an issue at Longmen Launch Site where using Aux 1 Dueling Forcefield with WELKIN near the ground could trap the unit in the underground tunnel.
fixedStrikerFixed an issue where Strikers using Boost Attack with melee or modular weapons could repeatedly dash when colliding with a lift column or transport vehicle.

Attention Pilots:

Mecha BREAK will undergo maintenance on January 16 at 12:00 AM (UTC+8) for about 8 hours (subject to change). The game will be unavailable during this time. Keep an eye on official announcements for updates. After maintenance, all pilots will get a Maintenance Supply Drop (1,000 Mission Tokens, not counted toward season totals). Log in within 14 days to claim it via in-game mail. Thanks for your support! See the details below:

Winter Carnival

The Winter Carnival event will end after the update. Skirmish and Co-Op Drill modes will close, and event-exclusive items like Carnival Tokens and Corite Vouchers will expire. Be sure to use them before the event ends.

After the Winter Carnival, pilots can still access Hope Plaza via the base elevator and use items like Snowballs and Fireworks. Some facilities will be removed or disabled.

Combat Zones

PyroGenesis Industries has improved Striker energy regen. Strikers can now restore energy normally at the edge of any area outside the combat zone.

Launcher

The Pilot Profile feature is live! Log in via the Launcher to view your Profile and check friends' online status and Profiles through COMMS.

If pilots edit their Profile in-game, the Launcher will auto-refresh it shortly after.

Patch List

Striker

Fixed an issue at Longmen Launch Site where using Aux 1 Dueling Forcefield with WELKIN near the ground could trap the unit in the underground tunnel.

Fixed an issue where Strikers using Boost Attack with melee or modular weapons could repeatedly dash when colliding with a lift column or transport vehicle.

Fixed an issue where NORNE couldn't neutralize downed targets.

Fixed an issue where LUMINAE's Drone Launcher caused duplicate explosion sounds when drones were destroyed.

Fixed an issue where Striker remains could get stuck on an airdrop cover when PINAKA neutralized other units.

Fixed an issue where HEL's Pulse Trap Drone (Aux 2) stayed visible in kill replays, highlights, or spectating, following the unit's camera.

Modular Weapons

Fixed an issue where Hex Missile Launcher missiles sometimes detonated mid-air when locking on to targets over 450 meters away.

Fixed an issue with abnormal sound effects when firing Autocannon and Gatling Gun modular weapons simultaneously.

Operation STORM

Fixed an issue where pilots had to move under a Glider to enter it after leaving it at the edge of a scene outside the combat zone.

Fixed an issue in Mashmak where lighting projections appeared abnormal in certain corridors.

Ongoing fixes for an issue where FALCON could get stuck in mountain gaps in Mashmak at high speed.

Other

Fixed an issue where the mission progress panel could freeze and stop updating after completing tracking objectives in combat zones.

Fixed an issue where muted chat channels still allowed pilots to send messages after switching back to them.

—S.H.A.D.O.W. Command HQ

Source

Steam News / 15 January 2026

Open original