What changed
1 fix1 addition3 changes0 removals
fixedSince the June 9th update, we've received a lot of feedback about the Spectral Nexus experience. To address these issues as quickly as possible, we'll be deploying a live hotfix on June 12th at 5:00 PM (UTC+8) . Here's what's changing:
changedAll enemy HP, damage, and other combat stats in Spectral Nexus have been rolled back to June 2nd levels.
addedThe boosted Level 10–29 rewards introduced in the June 9th update will remain active.
changedCredit payouts from Spectral Nexus runs will be significantly increased to help offset resource costs when crafting your builds.
changedThis is a live update — no downtime required. If you're already logged in, your current session won't be affected. Any Spectral Nexus runs started after 4:30 PM (UTC+8) on June 12th will use the updated drop rules and enemy stats. Plan your runs accordingly, and thank you for your feedback and support!
Mecha BREAK changes
fixedSince the June 9th update, we've received a lot of feedback about the Spectral Nexus experience. To address these issues as quickly as possible, we'll be deploying a live hotfix on June 12th at 5:00 PM (UTC+8) . Here's what's changing:
changedAll enemy HP, damage, and other combat stats in Spectral Nexus have been rolled back to June 2nd levels.
addedThe boosted Level 10–29 rewards introduced in the June 9th update will remain active.
changedCredit payouts from Spectral Nexus runs will be significantly increased to help offset resource costs when crafting your builds.
changedThis is a live update — no downtime required. If you're already logged in, your current session won't be affected. Any Spectral Nexus runs started after 4:30 PM (UTC+8) on June 12th will use the updated drop rules and enemy stats. Plan your runs accordingly, and thank you for your feedback and support!
Attention Pilots:
Since the June 9th update, we've received a lot of feedback about the Spectral Nexus experience. To address these issues as quickly as possible, we'll be deploying a live hotfix on June 12th at 5:00 PM (UTC+8). Here's what's changing:
All enemy HP, damage, and other combat stats in Spectral Nexus have been rolled back to June 2nd levels.
The boosted Level 10–29 rewards introduced in the June 9th update will remain active.
Credit payouts from Spectral Nexus runs will be significantly increased to help offset resource costs when crafting your builds.
This is a live update — no downtime required. If you're already logged in, your current session won't be affected. Any Spectral Nexus runs started after 4:30 PM (UTC+8) on June 12th will use the updated drop rules and enemy stats. Plan your runs accordingly, and thank you for your feedback and support!