Full notes
Full Mecha Blitz update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Server
Mecha Blitz changes
The June 2024 Update is one of our bigger updates! The latest build will feature these new changes!
Graphic Update
We've updated the game's graphics to give our beloved Arbiters greater fidelity and cleaner look!
Check out the screenshots below for a few examples: Steam post image Steam post image Steam post image
You can also check these out for yourself by loading the latest demo!
Balance changes
There have been some balance changes in preparation for the coming tournament.
Hand-held Grenade Launcher Damage reduced to 60 from 70 Effective Range reduced to 25 from 30 bullet speed reduced to 30 from 50
Hand-held Gatling Gun Bullet speed increased to 80 from 70 Fire Speed slightly increased
Hand-held Submachinegun Bullet speed increased to 50 from 35
Plasma Slicer Damage increased to 100 from 60
Back-mounted Mortar Damage increased to 90 from 80
Back-mounted Homing Missiles Cooldown reduced to 8 from 10s
Bug Fixes
Several bugs were fixed in this patch:
- Online Lobby Game Flow was streamlined to deal with disconnect issues.
- Local Couch Play issues were fixed.
- Fixed a visual bug for VS Screen in Arcade with Arbiters facing Backwards
June 2024 Custom Palette Winner - Providence Blue
The winner of our Custom Palette contest is Octahedrone from our discord community. The winning entry "Providence Blue" has been added as an unlockable palette!
Monthly Tournament - June 29th
Once again we'll be having a monthly online tournament open to all players on June 29, Saturday 5PM UTC+8!
Details and signups here: https://play.toornament.com/en_US/tournaments/7907285161889832960/
Join us in the Discord community for prizes and fun!
Source
Changelog.gg summarizes and formats this update. How we read updates.
