Full notes
Full Mecha Blitz update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
- Gameplay
- Server
- Events
This is a small balance update. Bigger optimizations and features are still in the pipeline. Hopefully by June, we will see the improvements to the online experience.
Until then, here are the updates to expect in the latest build.
New Feature
Time limit setup for Multiplayer Matches
Players can now set a time limit on their multiplayer matches. The player with more armor at the end of the time limit wins.
Bug Fixes/ Player Experience Adjustments
Lessen the tracking power of hand grenade launcher
Equipped internals have been made visible in multiplayer lobby
Fix combo multiplier on dagger and fist weapons' last hit
Updated Weapon Icons for Customization Information
Mecha Blitz Monthly May
Once again we are having our monthly community tournament this May 25th, with prizes now sponsored by RazerGold!
And make sure to join our community for future events!
Source
Changelog.gg summarizes and formats this update. How we read updates.
