Full notes
Full Mech Tech update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Performance
Mech Tech changes
Demo Updates
Bosses now drop Power Shards when defeated.
Controls updated for Commander, with more feedback and aim assist when placing troops.
Menus improved to be easier to navigate.
Balance improvements for Grenade Mech and Heavy Tank.
Health bars adjusted to be easier to read.
Permanent upgrades buffed in campaign mode.
Improvements
Environment art updated in campaign mode, tutorial, and launch map.
Memory leaks fixed.
Rendering optimizations added.
Game file size greatly reduced.
Procedural generation tweaked to prevent early game difficulty spike.
Lots of bugs and crashes fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
