Full notes
Full Mech Tech update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- Store
Mech Tech changes
Visual Improvements
A cool 3D Effect has been added to all cards in the Campaign mode!
All stages now have dynamic moving cloud shadows.
More explosions, more muzzle flashes, more unique artwork, and more environment interactions!
Multiple visual bugs fixed!
More Content
New Equipment added to the shop in campaign mode!
Blitz Tank boss updated with new abilities and artwork!
New Permanent Upgrades available in the supply shop!
New Dialogue added to the campaign mode!
New Mechanic: Mech Boosting allows mechs to be powered up for a short time after exiting the Command Tank!
Quality of Life Improvements
Pause menu overhauled to work better with a mouse, and add more options.
Campaign difficulty updated to provide a better experience.
Lots of bugs fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
