In this update4
Full notes
Full Mech Havoc update
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What changed
- Gameplay
- Events
- Balance
- UI and audio
Mech Havoc changes
Vehicle passives
Implemented passive bonusses for some vehicles
C Truck ⦁ Weapon 1 + 2: +25% Reload Speed
Mathilde ⦁ Weapon 1: +50% Reload Speed ⦁ Weapon 3 + 4: -50% Reload Speed
Photon ⦁ Added Integrated APS ⦁ Weapon 1: +25% Reload Speed
Scout Car ⦁ +20% Rearm Speed
Badger ⦁ +25% Reward Multiplier
T.U.V. ⦁ +25% Reward Multiplier
Technical ⦁ +25% Reward Multiplier
TT-Boom ⦁ +20% Reward Multiplier
Weapon balancing
Some weapon rebalancing. Mainly focussed on increasing plasma weapon effectives.
AC-20 + AC-20-HB ⦁ Damage: 26 > 28
AMR ⦁ Reload time: 3 > 4 ⦁ Improved accuracy
Hooligan 20mm ⦁ Reload time: 15 > 10 ⦁ ROF: 7.5/s > 6/s
Twin HMG ⦁ Reload Time: 8 > 6 ⦁ ROF: 8 > 9
L8*2 ⦁ Reload time: 1.5 > 1
PL-Grenadier ⦁ Direct Damage: 80 > 100 ⦁ Explosion Radius: 2 > 3
PL-L ⦁ Damage: 36 > 40
PL-Scatter ⦁ Damage: 6 > 7
PL-Slingshot ⦁ Damage: 125 > 160
PL-S-Repeater ⦁ Damage: 30 > 35
Plasma Cutter ⦁ Range: 23 > 30
Petard ⦁ Damage: 600 > 650
Support Balancing
Lowered rearm time. Mainly for Artillery support.
Hunter Seek-R ⦁ Rearm Time: 75 > 45
Hunter Seek-R X3 ⦁ Rearm Time: 240 > 140
Mortar Strike ⦁ Rearm Time: 90 > 60
Mortar Barrage ⦁ Rearm Time: 220 > 120
Howitzer ⦁ Rearm Time: 200 > 150
Motivator ⦁ Rearm Time: 300 > 210
Localization improvements
⦁ Fixed minor localization issues ⦁ Localized language selector
Source
Changelog.gg summarizes and formats this update. How we read updates.
