HomeGamesUpdatesPricingMethodology
Steam News20 June 202613d ago

The Rebels Update (v0.29)

Meat Train Update v0.29 Map changes New Monuments: Mountain Bunker, Substation, Rebel Caves, Rebel Camp GRM Camera Towers: now spawn GRM crates but also more enemies when you are a rebel Meat Priests moved to top of Mou

Full notes

Full MEAT TRAIN update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes8 additions14 changes1 removal
  • Maps
  • Gameplay
  • Events
  • Balance
  • Performance
  • UI and audio
changedMeat Train Update v0.29Map changes
addedMeat Train Update v0.29New Monuments: Mountain Bunker, Substation, Rebel Caves, Rebel Camp
changedMeat Train Update v0.29GRM Camera Towers: now spawn GRM crates but also more enemies when you are a rebel
changedMeat Train Update v0.29Meat Priests moved to top of Mountain
changedMeat Train Update v0.29Dam area reworked, connected to road system
addedMeat Train Update v0.29New mechanics

Meat Train Update v0.29

Map changes

  • New Monuments: Mountain Bunker, Substation, Rebel Caves, Rebel Camp

  • GRM Camera Towers: now spawn GRM crates but also more enemies when you are a rebel

  • Meat Priests moved to top of Mountain

  • Dam area reworked, connected to road system

New mechanics

  • GRM Death Cube enemy (these are NASTY)

  • NPC companion system, you may encounter a 'Rebel Scout' at certain monuments and can help them get home for a reward

  • Can revive friendly NPCs using a medkit

  • New Headshot combo system (skull bone upgrade)

  • Large Oxygen Tank upgrade

  • Enraged Bull rodeo (can ride bulls cause why not)

Gameplay

  • Meat Chests cost 100 meat now and only 1 chest is active at a time, with the first being at the mountain top then after opening that one its randomized

  • Bionic legs can kick drones away like flicking a fly (can also kick back Death Cubes)

  • Bionic legs increase kick range by 50% now

  • Crouching no longer prevents fall damage, must land on a slope and slide to avoid damage now

  • Can now knock out zombies using melee weapons

  • Added more GRM missile towers when crossing bridge

  • Increased player item magnet range

  • Nerfed damage for GRM Beam and GRM MG

  • Increased fire rate for hand cannon

Graphics

  • New mangrove trees

  • Made meat more meaty

  • Added aiming dot that shows when aiming down sights

  • When low on stamina screen gets darker and pulses

  • Zombies face player properly when attacking

  • Significant graphics optimizations, big FPS boost

Sound

  • New song that plays when crossing bridge to factory

  • Made low oxygen beeping less repetitive and annoying

  • Zombies snarl when running

Source

Steam News / 20 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.