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Steam News30 June 20265d ago

MEAT 2: Update v0.4653 - Chapter IV Rework

UPDATE v0.4653 IS LIVE! A new update for MEAT 2: Absolute Zero is now available! This update focuses mainly on a complete re-work of Chapter IV: Bauer Expedition and Bauer Boss fight. The mission has changed.

In this update15

Full notes

Full MEAT 2: Absolute Zero update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes12 additions11 changes4 removals
  • Gameplay
  • Balance
  • Compatibility
  • Maps
  • UI and audio
  • Fixes
addedUPDATE v0.4653 IS LIVE!A new update for MEAT 2: Absolute Zero is now available!
addedUPDATE v0.4653 IS LIVE!The mission has changed. Now your goal is to destroy Bauer’s Base. We also added a new weapon: Rocket Launcher. The fight is still intense, but now it should give players more chances to survive while we are still working on the balance of this fight.
changedIMPORTANT INFORMATION: CHAPTER IV SAVE FILESDue to huge gameplay changes in Chapter IV, old save files from this chapter may not be fully compatible with the newest version of the game.
changedIMPORTANT INFORMATION: CHAPTER IV SAVE FILESWe are working on a system that will keep save files compatible independently of future gameplay changes. For now, the change was too big. Around 1/5 of all systems connected to this part of the game has been changed, and full backward compatibility was not possible in this update.
addedCHAPTER IV - BAUER EXPEDITION:New mission design: destroy Bauer’s Base
addedCHAPTER IV - BAUER EXPEDITION:New design and scenario of Bauer’s Ice Chambers

MEAT 2: Absolute Zero changes

addedA new update for MEAT 2: Absolute Zero is now available!
addedThe mission has changed. Now your goal is to destroy Bauer’s Base. We also added a new weapon: Rocket Launcher. The fight is still intense, but now it should give players more chances to survive while we are still working on the balance of this fight.
changedDue to huge gameplay changes in Chapter IV, old save files from this chapter may not be fully compatible with the newest version of the game.
changedWe are working on a system that will keep save files compatible independently of future gameplay changes. For now, the change was too big. Around 1/5 of all systems connected to this part of the game has been changed, and full backward compatibility was not possible in this update.
addedNew mission design: destroy Bauer’s Base

UPDATE v0.4653 IS LIVE!

A new update for MEAT 2: Absolute Zero is now available!

This update focuses mainly on a complete re-work of Chapter IV: Bauer Expedition and Bauer Boss fight.

The mission has changed. Now your goal is to destroy Bauer’s Base. We also added a new weapon: Rocket Launcher. The fight is still intense, but now it should give players more chances to survive while we are still working on the balance of this fight.

MEAT 2 is also currently 50% OFF during Steam Summer Sale!

IMPORTANT INFORMATION: CHAPTER IV SAVE FILES

Due to huge gameplay changes in Chapter IV, old save files from this chapter may not be fully compatible with the newest version of the game.

We are working on a system that will keep save files compatible independently of future gameplay changes. For now, the change was too big. Around 1/5 of all systems connected to this part of the game has been changed, and full backward compatibility was not possible in this update.

CHANGES IN v0.4653

CHAPTER IV - BAUER EXPEDITION:

  • Complete re-work of Bauer Boss fight

  • Bauer's Armour is being damaged during the fight

  • New mission design: destroy Bauer’s Base

  • New design and scenario of Bauer’s Ice Chambers

  • New design of Bauer Arena - Bauer no longer chases you through chambers in the same way

  • New weaponRocket Launcher available in Chapter IV
  • Boss fight music has been properly looped

  • Fixed holes in the first mission “Mutant Base” where the player could fall under the map

  • Damage popup is no longer displayed when Bauer does not receive damage

NEW DEMO:

  • Added updated Demo version of the game

  • Demo includes Chapter I and Beaver Mode

TELESTARION UX:

  • Telestarion bar now lights up when super power is ready

  • Added audio signal when super power is ready

  • Added weapon super power text display

  • Further work on this system is still in progress

FINISHER:

  • Changed the way we show when tearing or kicking enemies is available

  • Assigned key now flashes above the enemy

  • Finisher now works for all enemies from the same distance

  • Finisher range has been increased

  • You can now change controls for Ripper / Tear Finisher

  • Ripper can be assigned to the same button as Use / Finisher Kick

SETTINGS / CONTROLS:

  • Entire key binding system has been rewritten

  • Keys can now be changed freely without key conflict issues

  • Fixed issue where special weapon ability sometimes did not activate

SCREEN / RESOLUTION:

  • 16:10 and other non-16:9 resolutions now display the game image correctly

CHAPTER I:

  • Removed loud wind sound in the lava cave before the boss

CHAPTER II:

  • Fixed issue where the player could fall under the ground after picking up a scenario vial in Sudbury’s City Square

BEAVER MODE:

  • Tutorials Button has been temporarily removed

BALANCE:

  • You can no longer pick up Telestarion vials when your bar is full. This allows players to save vials for later

UI & TEXT:

  • Fixed several issues in notes found on maps

DEATH SFX:

  • Death sounds have been fixed

  • They should now always play correctly after death

And many other fixes for systems, gameplay and design.

WHAT’S NEXT?

Before we update the next part of the gameplay, we are working on optimization, lighting and effects.

The game should run well, fast, smooth and look insane - this is our current goal.

Soon, these improvements will appear for every chapter together with a newer update.

We will also fix more bugs, add several systems, and then continue working on the final polish of the game content when we are sure you have the best possible Early Access version.

Thank you for reports, mails, feedback and patience. We hear you.

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Source

Steam News / 30 June 2026

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