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Steam News5 June 20224y ago

Update (version 33.01)

Linux: Switched to SDL backend (mostly for Steam Deck multitouch support) - FPoSu: Added cursor trail support (can be disabled in Options > Skin > "Draw Cursor Trail", or fposu_draw_cursor_trail) - Added new experimenta

Full notes

Full McOsu update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedLinux: Switched to SDL backend (mostly for Steam Deck multitouch support) - FPoSu: Added cursor trail support (can be disabled in Options > Skin > "Draw Cursor Trail", or fposu_draw_cursor_trail) - Added new experimental mod "Approach Different" - Added new experimental mod "Strict Tracking" - Added new main menu button logo text - Added "most common BPM" in parentheses to top left songbrowser info label (e.g. "BPM: 120-240 (190)") - Added beatmapID and beatmapSetID columns to osu_scores_export csv - Added "Reset all settings" button to bottom of options menu - Added PAGEUP/PAGEDOWN key support to songbrowser - Added ConVars (1): osu_followpoints_connect_spinners, fposu_transparent_playfield - Added ConVars (2): fposu_playfield_position_x/y/z, fposu_playfield_rotation_x/y/z - Added ConVars (3): osu_mod_approach_different_initial_size, osu_mod_approach_different_style - Added ConVars (4): osu_cursor_trail_scale, osu_hud_hiterrorbar_entry_additive, fposu_draw_cursor_trail - Added ConVars (5): osu_mod_strict_tracking_remove_slider_ticks - Updated songbrowser search to use "most common BPM" instead of "max BPM" - Updated "Draw Stats: BPM" to use "most common BPM" instead of "max BPM" - Updated "Sort by BPM" to use "most common BPM" instead of "max BPM" - Updated UI DPI scaling to automatically enable/disable itself based on in-game resolution (instead of OS DPI) - Updated hiterrorbar to use additive blending for entries/lines - Updated preview music handling to fallback to 40% of song length (instead of beginning) if invalid/missing PreviewTime in beatmap - Improved performance slightly (shader uniform caching) - Fixed pp algorithm to allow AR/OD above 10 for non-1.0x speed multipliers and/or EZ/HT/HR/DT (please do Top Ranks > "Recalculate pp") - Fixed "Use mods" inconsistent behavior (custom speed multiplier "ignored once", "sticky" experimental mods)
  • LinuxSwitched to SDL backend (mostly for Steam Deck multitouch support) - FPoSu: Added cursor trail support (can be disabled in Options > Skin > "Draw Cursor Trail", or fposu_draw_cursor_trail) - Added new experimental mod "Approach Different" - Added new experimental mod "Strict Tracking" - Added new main menu button logo text - Added "most common BPM" in parentheses to top left songbrowser info label (e.g. "BPM: 120-240 (190)") - Added beatmapID and beatmapSetID columns to osu_scores_export csv - Added "Reset all settings" button to bottom of options menu - Added PAGEUP/PAGEDOWN key support to songbrowser - Added ConVars (1): osu_followpoints_connect_spinners, fposu_transparent_playfield - Added ConVars (2): fposu_playfield_position_x/y/z, fposu_playfield_rotation_x/y/z - Added ConVars (3): osu_mod_approach_different_initial_size, osu_mod_approach_different_style - Added ConVars (4): osu_cursor_trail_scale, osu_hud_hiterrorbar_entry_additive, fposu_draw_cursor_trail - Added ConVars (5): osu_mod_strict_tracking_remove_slider_ticks - Updated songbrowser search to use "most common BPM" instead of "max BPM" - Updated "Draw Stats: BPM" to use "most common BPM" instead of "max BPM" - Updated "Sort by BPM" to use "most common BPM" instead of "max BPM" - Updated UI DPI scaling to automatically enable/disable itself based on in-game resolution (instead of OS DPI) - Updated hiterrorbar to use additive blending for entries/lines - Updated preview music handling to fallback to 40% of song length (instead of beginning) if invalid/missing PreviewTime in beatmap - Improved performance slightly (shader uniform caching) - Fixed pp algorithm to allow AR/OD above 10 for non-1.0x speed multipliers and/or EZ/HT/HR/DT (please do Top Ranks > "Recalculate pp") - Fixed "Use mods" inconsistent behavior (custom speed multiplier "ignored once", "sticky" experimental mods)

Source

Steam News / 5 June 2022

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