Full notes
Full Maze Party update
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What changed
- Balance
- Maps
- Gameplay
- UI and audio
Maze Party changes
New features - Added new maze maps: Ice 1-6 - Added new monster : Icegel, Icegel(Big), Icegel(Huge), Icegel(Giant), IcegelKing - New debuff : Chill (-3 stamina/s, 20% slow) - New debuff: Iced (80% slow) - New debuff: Freeze (Can't move, additional damage on stun) - New debuff : Burn (-5 HP/s) - New debuff : Poison (Reduce 4 + 15% of lost HP every 4sec) - New debuff: Bleeding (Reduce 2-4 HP/STA every sec if player move or attack)
Ice gels have different chances of giving Chill, Iced, Freeze to player - Add a tutorial map for a new player
- Add a new skill to IcegelKingKing Shot (Shoot a snowball) - Add a new skill to IcegelKing: Frost Wind (Create frozen wind in front) - Party mode random option (select mode, random one, random four) - Party mode now has a default selection setting of random 4
Added first 10 achievements
Add new setting option: Control - keys rebinding
Improvements - New Barrel and Crate texture (Reduce over-usage details by 80%) - Equipping bow now show Quiver - New maze generation algorithm - New buff stacking behavior - Add Mode selection cancel button
Rebalance Items - Timebomb now only explode when the time is out - Big bomb now apply fire (2-5s) - Reduce sticky gel duration from 40 sec to 30 sec - Remove speed reduction immunity from Airshield Traps - Fireturret now has a 50% chance to apply fire (2-5s) - Reduce Fireturret fire rate by 50% - FireTrap now has a 0.75-sec delay before fires. - Lances now have holes (easier to see) Weapons - Charged bow (greater than 50% charge) now has a chance to shoot out Fire/Poison arrow - DualBlade/Axe/Lance can now apply Bleeding on target - Cannon has a chance to shoot snowball (Chill then Iced then Freeze) - Increase bow damage by 12% - Decrease throwing spear damage by 20% - Sightly reduce dual blade/axe damage - Red balls now apply fire (2-5s) - Reduce damage of Redball by 15% Maze mode - Maze mode levels now unlock by sequence - Reduce death wizard hp from 420 to 360 - Remove time limit on most of maze mode map - Reduce item spawn on Classic, Castle early level Party mode - Dragon now has 100% resistance to Fire, Iced, Freeze - Dragon has 50% resistance to Poison - Chill has no stamina reduction effect on Dragon - Reduce fireball damage from 100 to 80 - Reduce fire burst damage from 150 to 100 - Fireball now inflict burn on hit 2-5 sec - Fireburst now inflict burn on hit 3-8 sec - Reduce dragon takeoff stamina from 10 to 8 - Dragon now has a speed reduction of 50% instead of 60% from the Poo trap - Dragon now has a speed reduction of 60% instead of 75% from Sticky gel - Increase dragon run speed by 1 - Increase dragon run stamina drain by 0.5/s - Increase the time limit of Lair of Dragons from 3.30 minutes to 6 minutes - Rebuild maze algorithm for Lair of Dragons mode - Lair of Dragons now Dragons can break walls - Rainbow tower and Tallest tower now only have 60-sec limit when the first player reaches - Increase map brightness of LairofDragons and DragonFighter mode
Bugfixes - Fix lances triple triggering - Fix dual blade hit with a camera - Fix multiple gatekeepers (from team stucks when disconnecting) - Fix monsters can't be effect by debuffs
Source
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