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Steam News28 February 20206y ago

2020 GamePlay Update & Leaderboard Reset

Today, we are publishing the new 2020 GamePlay Update. In short, the last few months of development went mainly into: New kind of Enemy-Pathfinding. More efficient, stable and intelligent.

Full notes

Full Maze Crusher update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions1 change0 removals
  • Gameplay
addedToday, we are publishing the new 2020 GamePlay Update. In short, the last few months of development went mainly into:
addedNew kind of Enemy-Pathfinding. More efficient, stable and intelligent.
addedEnemies can now trace through portals
addedNew secondary attack to fight nearby enemies (fire wave)
addedFinally - A brand new Game Mode: Capture the Flag
changedAs of the amssive changes in enemy AI and scoring system we did a reset of all leaderboards - as announced previously.

Maze Crusher changes

addedToday, we are publishing the new 2020 GamePlay Update. In short, the last few months of development went mainly into:
addedNew kind of Enemy-Pathfinding. More efficient, stable and intelligent.
addedEnemies can now trace through portals
addedNew secondary attack to fight nearby enemies (fire wave)
addedFinally - A brand new Game Mode: Capture the Flag

Today, we are publishing the new 2020 GamePlay Update. In short, the last few months of development went mainly into:

  • New kind of Enemy-Pathfinding. More efficient, stable and intelligent.

  • Enemies can now trace through portals

  • Better Score System

  • New secondary attack to fight nearby enemies (fire wave)

  • Finally - A brand new Game Mode: Capture the Flag

As of the amssive changes in enemy AI and scoring system we did a reset of all leaderboards - as announced previously.

So - Who will be the next "best maze crusher"?

Source

Steam News / 28 February 2020

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