HomeGamesUpdatesPricingMethodology
Steam News27 October 20196y ago

UPDATE: Seasons in Maze Crusher

In our October-Update for Maze Crusher we implemented seasons. This dos not mean we will start event passes and so on or even do battle events. No - we're talking about styling the mazes.

Full notes

Full Maze Crusher update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions3 changes0 removals
  • Events
  • Store
  • Gameplay
  • Fixes
changedThis dos not mean we will start event passes and so on or even do battle events. No - we're talking about styling the mazes. The first season will be halloween. You will notice that all mazes are now decorated for the upcoming halloween night.
changedOf course this is only cosmetic and way far from perfect but we also got some under-the-hood improvements.
changedUpgraded the engine version for the project as of technical issues some of you reported
fixedFixed some issues with portals (sometimes you have been teleported wrong)
fixedHopefully fixed controller config issue where you were not able to reassign some buttons -> Report if someone still got this issue!
addedUnfortunately no new mazes this time. We simply did not have the time to create some quality mazes in the last weeks (as of ludum dare and different events).

Maze Crusher changes

changedThis dos not mean we will start event passes and so on or even do battle events. No - we're talking about styling the mazes. The first season will be halloween. You will notice that all mazes are now decorated for the upcoming halloween night.
changedOf course this is only cosmetic and way far from perfect but we also got some under-the-hood improvements.
changedUpgraded the engine version for the project as of technical issues some of you reported
fixedFixed some issues with portals (sometimes you have been teleported wrong)
fixedHopefully fixed controller config issue where you were not able to reassign some buttons -> Report if someone still got this issue!

In our October-Update for Maze Crusher we implemented seasons.

This dos not mean we will start event passes and so on or even do battle events. No - we're talking about styling the mazes. The first season will be halloween. You will notice that all mazes are now decorated for the upcoming halloween night.

Of course this is only cosmetic and way far from perfect but we also got some under-the-hood improvements.

  • Upgraded the engine version for the project as of technical issues some of you reported

  • Controller configuration is now themed better (seamless)

  • Loading Screen / Intro is not so laggy anymore

  • Fixed some issues with portals (sometimes you have been teleported wrong)

  • Hopefully fixed controller config issue where you were not able to reassign some buttons -> Report if someone still got this issue!

Unfortunately no new mazes this time. We simply did not have the time to create some quality mazes in the last weeks (as of ludum dare and different events).

Early Access Roadmap until the end of year:

  • New Mazes

  • Implement Puzzles

  • Start working on CTF GameMode

Any issues or other thoughts? We'd love to hear from you! Join our discord community!

Source

Steam News / 27 October 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.