Full notes
Full Maze Creep!! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
Maze Creep!! changes
The Extras menu has some distinctions from the enemy customization menu now, and several bugs have been fixed. But first, a quick notification:
Effective immediately, the Maze Creep demo has been deactivated. I don't believe it adequately represents the game as it stands now and does not serve as a great introduction to the game.
Content
Extras menu now displays the amount of times each enemy has killed the player, as well as the amount of times that enemy has be killed, should each value be valid for that enemy.
Changes
Death stats are now tracked when achievements are off. Kill stats are still not tracked when achievements are disabled given their relation to achievements.
Bug Fixes
Fixed the trigger for the Lovely Day achievement.
Fixed an issue with the tracking of strike and doubloon records.
Fixed an issue where on launch, audio settings would not be updated until the options menu is opened.
Some of these bugs were identified with the aid of the community. Join the Discord to stay up to date, make suggestions, and report bugs Here!
Source
Changelog.gg summarizes and formats this update. How we read updates.
