Full notes
Full Mayhem in Single Valley update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Server
Hello, dear Single Valley resident!
Steam post image The patch has been delivered right to your doorstep!
- GAMEPLAY -
Sparks and spark sounds added to relevant bridge panels to indicate that some of the switches are one use only.
- BUG/ART FIXES -
Fix for where if Jack is killed while level is loading you are sent to a black/blank screen. - Fix to duplicating Marilyn and/or other npcs in certain circumstances. - Fix Marilyn or Lion disappearing between bedrooms hallway and main hall. - Fix to Jack sliding out of world between bedrooms hallway and main hall or elsewhere. - Overall stability fixes to how the game world behaves. - School roof fan wind animation art not switching off with fan fixed. - Fix to putting Baby Bro to bed quest not triggering. - Removed duplicate collectible that could be found elsewhere. - Fan not always blowing all npcs away fixed. - Achievements not triggering reviewed and fixed where needed. - Collider fix to pipes and valve in dusty gorge. - Interacting with hooch puddles now gives correct need a jar dialogue. - Duplicate particles on a collectable corrected. - Mansion goat herd waypoint alignment fixed. - Front of bank security guard dropping item fixed. - Spaceman losing shadow fixed.
- SOUND -
Reverb and ambient sound added to General's General Store.
Join other residents in our official Discord server!
Enjoy your stay!
Source
Changelog.gg summarizes and formats this update. How we read updates.
