Full notes
Full Mayhem in Single Valley update
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What changed
- Gameplay
- Fixes
- Performance
- UI and audio
- Server
Hello, dear Single Valley resident!
Steam post image The patch has been delivered right to your doorstep!
- GAMEPLAY -
Auto save location in the later Void level changed so you do not have to re-watch the dialogue cutscenes over and over if you die
- BUG FIXES -
Fixed a bug introduced by the new
throw system where if you died while throwing, the system could break. - Removed schoolyard autosaves that could place you in a death loop. - Openable boxes in the Downtown levels made consistent with elsewhere in the game. -
Hooch barrel added towards the end of the game for some extra curing action - Collider tweak to school lockers.
- ART -
Light removed from the house main floor and replaced with emissive textures to increase performance in that level.
- SOUND -
Fixed the infected plant attack growl not always triggering. - Infected plant becoming normal and becoming infected sounds added.
Join other residents in our official Discord server!
Enjoy your stay!
Source
Changelog.gg summarizes and formats this update. How we read updates.
