In this update3
Full notes
Full Matrix Brain Twister update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Workshop
Matrix Brain Twister changes
Release and Demo
With the Update #12, which will be available at Friday 2nd July evening (CET), Matrix Brain Twister will leave Early Access and become a full release. This means the monthly update rhythm will be changed to an update on demand. So only if you or I find still some bugs or have a new idea which features I can add to the game, I will do that as quick as possible.
Moreover, the demo will be updated to the latest version too.
What is in the demo?
random generated or empty 2D and 3D matrices with all different forms
all ambient and button sounds as well as all music tracks
all different cursor, block styles, lighting moods, backgrounds and visual effects
What is NOT part of the demo?
4D matrices
600 handcrafted levels for 2D, 3D and 4D matrices
save/load, achievements, progression, statistics, leaderboard
Steam Workshop content
Steam Workshop
With the release, the Steam Workshop will be go online. This means you can create and upload custom content for "Ambient" and "Button" sounds, "Block Style" and "Cursor" images and also your own "Music".
The specific instructions on how to create custom content can be found at multiple places (in game, custom folder, Steam Workshop, Steam Forum). You can also download "Sample" content from the Steam Workshop to look how it should be done.
Here is a sneak peak on how the Steam Workshop looks in game:
New Slim UI
I also updated the overall UI and changed the look from a chonky to a slim design. You can see the difference on the following screenshots.
Before (Chonky):
After (Slim):
These features and also some small bug fixes will be available with its release.
Source
Changelog.gg summarizes and formats this update. How we read updates.
