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Steam News7 October 20214y ago

Devlog: Armor & Accessories

Hello adventurers and welcome back to Matergari! This is the first of a series of posts aimed at giving a general overview about how itemization works in the game.

In this update3

Full notes

Full Matergari: Below Valesia update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello adventurers and welcome back to Matergari! This is the first of a series of posts aimed at giving a general overview about how itemization works in the game.

What changed

0 fixes0 additions4 changes0 removals
  • Balance
  • Gameplay
changedGeneralIn Matergari, equipped items are a passive source of power. Based on their rank and rarity , Armor and Accessories bring an array of bonus attributes for the player to toy with when defining a build for their character.
changedArmorAlong with said bonus attributes, this category of items also provides implicit defense and consists of three item slots: Chestpiece , Hands and Feet . A choice is to be made between avoidance or damage mitigation , with some middle ground options. Armor pieces are also grouped into sets : mixing different types might result in a suboptimal way of survive as equipping a full set grants an additional defensive layer.
changedArmorA visual representation of some armor sets: Leather, Plate and Mail
changedAccessoriesThat's all, for now - stay tuned for more updates!

Matergari: Below Valesia changes

changedIn Matergari, equipped items are a passive source of power. Based on their rank and rarity , Armor and Accessories bring an array of bonus attributes for the player to toy with when defining a build for their character.
changedAlong with said bonus attributes, this category of items also provides implicit defense and consists of three item slots: Chestpiece , Hands and Feet . A choice is to be made between avoidance or damage mitigation , with some middle ground options. Armor pieces are also grouped into sets : mixing different types might result in a suboptimal way of survive as equipping a full set grants an additional defensive layer.
changedA visual representation of some armor sets: Leather, Plate and Mail
changedThat's all, for now - stay tuned for more updates!

General

In Matergari, equipped items are a passive source of power. Based on their rank and rarity, Armor and Accessories bring an array of bonus attributes for the player to toy with when defining a build for their character.

Armor

Along with said bonus attributes, this category of items also provides implicit defense and consists of three item slots: Chestpiece, Hands and Feet. A choice is to be made between avoidance or damage mitigation, with some middle ground options. Armor pieces are also grouped into sets: mixing different types might result in a suboptimal way of survive as equipping a full set grants an additional defensive layer.

A visual representation of some armor sets: Leather, Plate and Mail

Accessories

A simpler class of items, but not to be underestimated. A well-rolled accessory is what makes or breaks a build as its lack of defensive traits is compensated with additional bonus attributes. Accessories are split into two slots: Amulets and Rings.

Accessories extravaganza!

That's all, for now - stay tuned for more updates!

Thank you from Quantum Sufficit. Instagram Discord

Source

Steam News / 7 October 2021

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