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Steam News7 April 20262mo ago

Devblog #3

Over the past few weeks, quite a lot has been happening on our side — we’ve been working on various improvements to vehicles, scenarios, and the simulator itself.

Full notes

Full MaSzyna update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions9 changes1 removal
  • Gameplay
  • Maps
changedOver the past few weeks, quite a lot has been happening on our side — we’ve been working on various improvements to vehicles, scenarios, and the simulator itself. Below you’ll find a quick summary of the most important changes.
addedGeneralAdded the ability to change the reverser position while in the first and second throttle positions
changedGeneralUpdated fonts used in onboard displays
changedGeneralImprovements to display systems and numbering logic
addedNew and updated vehiclesAdded dynamic model of Volkswagen Crafter
addedNew and updated vehiclesAdded locomotive E6ACTadnb-073 and fixes for E6ACTadnb-079

Over the past few weeks, quite a lot has been happening on our side — we’ve been working on various improvements to vehicles, scenarios, and the simulator itself. Below you’ll find a quick summary of the most important changes.

Key changes:

General

  • Added the ability to change the reverser position while in the first and second throttle positions

  • Updated fonts used in onboard displays

  • Improvements to display systems and numbering logic

  • Various minor fixes and corrections across the simulator

  • Cleanups in configuration files (including [c]nodebank.txt[/c])

New and updated vehicles

  • Added dynamic model of Volkswagen Crafter

  • Added locomotive E6ACTadnb-073 and fixes for E6ACTadnb-079

  • Improvements to textures and mini for EN57

  • Texture fixes for EP09

  • Updated SA103/SA106 interiors (include system implementation)

  • Adjusted SA13x model for proper display mapping

  • Fixes for SA103 (low-poly model and display numbering)

  • Added and updated multiple Vectron and related locomotives:

    • 193 204, 193 236, 193 255, 193 288

    • 193 566-7, 193 578, 193 585, 193 588, 193 588’23

    • 193 849, 193 885, 193 957, 193 958, 193 959, 193 965

    • 383 110’24, 383 216–220

    • 475 410, 475 429

    • 6193 115, 6193 160

    • EU46-501, EU46-506, EU46-513

Scenery and scenarios

  • Updated rolling stock assignments in scenarios (L053, L61, L144 and others)

  • Adjusted historical scenarios to use correct vehicles

  • Added proper cargo for 402R wagons on the Glinojeck scenery

Environment and assets

  • Modified Elektrociepłownia Dobre 2 scenery

  • Added new track buffer stop model (Lublin type)

  • Improvements to alpha-masked textures

  • Corrections to vehicle naming conventions (PKPPR)

Removed

  • Removed SA132-007 due to insufficient texture quality

Something more...

Apart from the simulator updates, quite a lot is also happening behind the scenes. We are currently working on formalizing the development team — we’ve started the process of establishing an association that will help us organize the project’s future growth and cooperation with partners.

We also have something that might really catch your attention 👀 After discussions with SIM Factor S.A., we’ve begun moving towards broader cooperation and knowledge exchange. One of the potential outcomes is a project focused on recreating the Warsaw Metro within MaSzyna.

If everything goes according to plan, we could eventually see lines M1 and M2 along with stations, tunnels, infrastructure, and metro rolling stock as new content for the simulator. For now, this is still in the planning and development stage, but the direction is definitely exciting 🚇

Steam post imageSteam post image

Thank you for all bug reports and suggestions — your feedback truly helps us keep improving MaSzyna.

See you on the rails!

Source

Steam News / 7 April 2026

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