Full notes
Full Mastermine update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Performance
- Fixes
Mastermine has been updated once again.
In previous versions, players could peek through the blurry pause menu to gain an advantage by solving the puzzle while the game was paused. This has been patched, and the leaderboard has been adjusted to remove suspiciously fast times.
Here's the full changelog, with a couple of bonus changes:
The Mastermine Wrapped event has finished
Fixed a shader bug causing false flags to "glow" at the end of games
Adjusted wording to "Click" instead of "Tap" on PC
Fixed an infuriating 1 pixel gap visible on PC menu buttons
Prevented peeking through the pause menu
Source
Changelog.gg summarizes and formats this update. How we read updates.
