Full notes
Full Mastermine update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
Mastermine v1.12.1 includes a bunch of improvements and quality of life fixes
Fixed a bug that left some players stuck in Campaign
Added F2 as a shortcut for Retry, just like classic minesweeper
Dramatically reduced CPU usage (100% -> 25% in testing)
Fixed accidentally revealing cubes while trying to activate powerups
The game will now catch corrupted Campaign saves and automatically restart the Campaign level
Reduced the chance of unexpected behaviour in-game
Adjusted audio mixing & volume ducking
Fixed inconsistent scrolling in some areas
Happy solving!
Source
Changelog.gg summarizes and formats this update. How we read updates.
