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Steam News21 April 20233y ago

V1.3.34

On popular request I finally decided to cave in and change the controls so that it is now tap to move and drag to attack. Vs. the previous setup where you used drag to move and tap to attack.

Full notes

Full Master of Puppets update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes0 removals
  • Gameplay
  • Maps
  • Performance
addedI've added two additional features as part of this (the last of which wasn't really possible with the previous scheme):
changedWith a selected mech, your movement boundaries are now clearly shown on the map.
changedWhen attacking, the mechs attack cone is visually rendered on the map, and as you drag in the direction you wish to attack, the mech rotates accordingly and highlights potential targets.
changedPt.2. means you now have much more control of what gets hit in an attack. You can, for example, aim between two units to hit both, where previously you were only able to hit one of them.
fixedFix crash after finishing first map in Omol Cleansing * Fix occasional infinite 180 degree rotation at end of path * Fix prespawns so they don't happen on isolated tiles or on the players spawn point * Fix trying to load bad campaign index on launch (after upgrade)

On popular request I finally decided to cave in and change the controls so that it is now tap to move and drag to attack. Vs. the previous setup where you used drag to move and tap to attack.

I've added two additional features as part of this (the last of which wasn't really possible with the previous scheme):

  1. With a selected mech, your movement boundaries are now clearly shown on the map.

  2. When attacking, the mechs attack cone is visually rendered on the map, and as you drag in the direction you wish to attack, the mech rotates accordingly and highlights potential targets.

Pt.2. means you now have much more control of what gets hit in an attack. You can, for example, aim between two units to hit both, where previously you were only able to hit one of them.

In addition to this, build 1.3.34 has the following fixes:

  • Fix crash after finishing first map in Omol Cleansing * Fix occasional infinite 180 degree rotation at end of path * Fix prespawns so they don't happen on isolated tiles or on the players spawn point * Fix trying to load bad campaign index on launch (after upgrade)

Source

Steam News / 21 April 2023

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