Update history
Latest Master of Puppets updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Master of Puppets
V1.3.43
Fixes bug in "The Signal" campaign - second planet, 3rd map, the purple door incorrectly required a blue key.
Announcement1 changeMaps - Master of Puppets
V1.3.34
On popular request I finally decided to cave in and change the controls so that it is now tap to move and drag to attack. Vs. the previous setup where you used drag to move and tap to attack. I've added two additional f…
Announcement5 changesGameplayMaps - Master of Puppets
V1.2.29
An initial batch of 17 Steam Achievements has been added.
Announcement1 changeGameplay - Master of Puppets
V1.2.28 - New Improved Tutorial Mission
This update includes a new 3-map tutorial mission which tries to address the onboarding situation for new players by giving more explicit hints for every step in a game turn. I'm fully aware that I have been developing…
Announcement1 changeMaps - Master of Puppets
V1.2.25
This patch is primarily aimed at fixing the Omol Cleansing which was broken because of the drag-to-move fix in 1.2.24. (I simply forgot to apply the fix across all campaigns which left "The Omol Cleansing" in a strange…
Announcement3 changesFixGameplay - Master of Puppets
The Signal Part 2
V1.2.23 This is a *major* update - So much so that I was tempted to call it "Master of Puppets 2". The focal point is the next 8 chapters of "The Signal", but with it comes a number of tweaks, gameplay adjustments and c…
Patch notes18 changesGameplayMaps - Master of Puppets
Dev Update
Stories are being written... The lack of updates recently is not because I've been idle but rather because I've opened several cans of worms that I was kind of hoping I wouldn't have to. As I've been trying to complete…
Announcement3 changesMapsGameplay - Master of Puppets
V1.1.22
Build 1.1.20 will not correctly load new locations for story based campaigns because of a silly mistake I made in the last minute before building. I quickly tested on Mac, Windows and iOS but didn't do a clean install o…
Announcement2 changesGameplayMaps - Master of Puppets
V1.1.19
There's a new update in the pipeline which adds an additional campaign type: "Story". These are campaigns where each location, and the connections between the locations, are manually set up and tied together with a bit…
Announcement2 changesGameplay - Master of Puppets
V1.0.16
V1.0.16 introduces a simple hint system that should make it easier to get started playing the game. Don't hesitate to let me know if there are still dark spots in the ruleset :)
Announcement - Master of Puppets
V1.0.14
V1.0.14 fixes a major save-game issue that would cause the game to not launch properly on most Windows installations (everyones by mine, apparently :( ) ...
Announcement - Master of Puppets
V1.0.13
A final pre-holidays update on popular request: Volume controls under Options for music, 3D sound effects and UI sounds. Merry X-mas :)
Announcement1 changeUI/audio - Master of Puppets
V1.0.11
This is a fairly small update with a large impact: The New Campaign options now includes configurable skirmishes which allow you to use an existing deck in a special single-location game where you have a large degree of…
Announcement1 changeGameplay - Master of Puppets
V1.0.10
V1.0.10 Fixes a problem with savefiles that I had missed as well as some general UX updates Changed campaign generation logic (or planet location, more specifically) Optimized planet route generation (x2 faster) UX twea…
Announcement3 changesFixGameplay





