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Steam News20 December 20256mo ago

Patch v1.2.2 Shop Bugfixes

Okay this will have to be the last patch for now. We realized the shop buying/selling had a couple of bugs and some of the town conditions weren't working properly, so it should all be fixed now!

In this update3

Full notes

Full Master of Command update

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What changed

4 fixes0 additions4 changes0 removals
  • Store
  • Balance
  • Fixes
  • Gameplay
fixedOkay this will have to be the last patch for now. We realized the shop buying/selling had a couple of bugs and some of the town conditions weren't working properly, so it should all be fixed now!
fixedCAMPAIGN CHANGESSome of the settlement conditions were applying the wrong price modifiers. So a place that was meant to have a discount was increasing costs and a play with increased costs was applying a discount. This has been fixed.
fixedCAMPAIGN CHANGESHearts & Minds doctrine fixed
fixedCAMPAIGN CHANGESSalary Reduction doctrine fixed
changedCAMPAIGN CHANGESFixes where sometimes your items would be valued at “0” to be sold unless you closed the shop window and reopened
changedUNIT CHANGESFrench gendarmerie charge increased by +5 to 35. It was previously 35 which meant that when you upgraded from Hussar to Gendarmerie you not only lost 100 manpower in the unit, but you lost -5 charge which felt weird as an “upgrade.”
French gendarmerie charge increased by +535French gendarmerie charge increased by + increased, buffFrench Royal Cavalry charge increased by +545French Royal Cavalry charge increased by + increased, buff

Master of Command changes

fixedOkay this will have to be the last patch for now. We realized the shop buying/selling had a couple of bugs and some of the town conditions weren't working properly, so it should all be fixed now!
fixedSome of the settlement conditions were applying the wrong price modifiers. So a place that was meant to have a discount was increasing costs and a play with increased costs was applying a discount. This has been fixed.
fixedHearts & Minds doctrine fixed
fixedSalary Reduction doctrine fixed
changedFixes where sometimes your items would be valued at “0” to be sold unless you closed the shop window and reopened

Okay this will have to be the last patch for now. We realized the shop buying/selling had a couple of bugs and some of the town conditions weren't working properly, so it should all be fixed now!

CAMPAIGN CHANGES

  • Some of the settlement conditions were applying the wrong price modifiers. So a place that was meant to have a discount was increasing costs and a play with increased costs was applying a discount. This has been fixed.

  • Hearts & Minds doctrine fixed

  • Salary Reduction doctrine fixed

  • Fixes where sometimes your items would be valued at “0” to be sold unless you closed the shop window and reopened

UNIT CHANGES

  • French gendarmerie charge increased by +5 to 35. It was previously 35 which meant that when you upgraded from Hussar to Gendarmerie you not only lost 100 manpower in the unit, but you lost -5 charge which felt weird as an “upgrade.”

  • French Royal Cavalry charge increased by +5 to 45. It was previously 40 which felt low because it was lower than the hussar and gendarmerie despite having the smallest unit size of any of the French cavalry.

UNIFORM CHANGES

  • More fixes made. There was a glitch where if you customized a uniform but then upgraded the unit, it would make it so some parts of the uniform which were changed as part of the upgrade would fallback to a neon green color.

Source

Steam News / 20 December 2025

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