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Steam News2 August 202617d ago

Balance & Loot Update

Balance & Loot Update Your upgrades hit harder Every upgrade and ability now deals 1.5x damage — base shots are untouched. To balance it out you'll find slightly fewer upgrades per run, so each pick matters more.

In this update3

Full notes

Full Master of Chaos update

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What changed

2 fixes0 additions3 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
changedYour upgrades hit harderEvery upgrade and ability now deals 1.5x damage — base shots are untouched. To balance it out you'll find slightly fewer upgrades per run, so each pick matters more. Choose wisely.
changedMarked targetsSome enemies now spawn carrying serious loot, and you'll spot them instantly by their glow:
changedMarked targetsBlue aura — they're carrying an upgrade
fixedMinor fixesDamage-over-time effects now tick consistently
fixedMinor fixesElemental damage numbers now show their element's color

Master of Chaos changes

changedEvery upgrade and ability now deals 1.5x damage — base shots are untouched. To balance it out you'll find slightly fewer upgrades per run, so each pick matters more. Choose wisely.
changedSome enemies now spawn carrying serious loot, and you'll spot them instantly by their glow:
changedBlue aura — they're carrying an upgrade
fixedDamage-over-time effects now tick consistently
fixedElemental damage numbers now show their element's color

Balance & Loot Update

Your upgrades hit harder

Every upgrade and ability now deals 1.5x damage — base shots are untouched. To balance it out you'll find slightly fewer upgrades per run, so each pick matters more. Choose wisely.

Marked targets

Some enemies now spawn carrying serious loot, and you'll spot them instantly by their glow:

  • Gold aura — a hoard of coins that erupts on kill

  • Blue aura — they're carrying an upgrade

Hunt them down.

Minor fixes

  • Damage-over-time effects now tick consistently

  • Elemental damage numbers now show their element's color

Source

Steam News / 2 August 2026

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