Full notes
Full Master Forge update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Everything that is included in Update 0.4:
New Resource: Ice Gem New Resource: Ice Medallions New Resource: Poison Gem New Resource: Poison Medallions New Resource: Light Gem New Resource: Light Medallions New Product: Longsword New Storage: Nail chest New Storage: Arrow Head chest New Storage: Three wall mounted product storages New Mining: Choose between coal veins New Mining: Choose between iron ore veins New Wood Cutting: Choose between trees
Improvement: Upgrading products by interacting with the tools on the table Improvement: New and bigger mine shaft Improvement: Random Customers change the fame count Improvement: Random Customers want to buy a larger variety of products if you have more fame Improvement: Sound effects for walking Improvement: Example sound effect during volume customization Improvement: Trader sells the new gems Improvement: Switching the mouse axes added to the options
Bugfix: Gold mine stays unlocked after saving the game Bugfix: Trader does not change his selection a after loading the game Bugfix: Volume Sliders work better Bugfix: Various other fixes
As always: Let us know what you think about it and of course, have fun playing our new version.
Cheers! Your Master Forge Developers
Source
Changelog.gg summarizes and formats this update. How we read updates.
