Full notes
Full MASS INVASION update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
Additions:
Added notice at the start of the game
Gameplay Changes & Fixes:
Changed the ammo type of M1911 to .45 APC
Changed the ammo type of 44 Magnum to .44 Magnum
Fixes the IK on B17 Gun
Fixed the regular cars to be Lootable
Fixed the Sheriff cars to be Lootable
Fixes to M4 fast shooting
Fixes on the animation of bandage and AFAK showing weapon while using
Fixes on the Inventory UI Widget
Fixes on Inventory Opening/Closing Audio
Fixes on Main Menu Audi Playing Inventory Open/Closing Audio
Map Changes & Fixes:
Added New signs on the Gas Station
Added New Motel Sign to the Gas Station Motel
Fixed emissive on wheat crops
Added randomized colors to regular cars
Removed unnecessary models in the Sheriff's Office Building
Known Issues
Consuming Items are still in the hands of the player when used through the quick slot buttons
T-Posing on movement when some items are equipped like an axe.
Broken roads
Zombies physics flipping the vehicle
Collision problems on the lighthouse
Landscape not showing the materials
Please join our Discord channel and provide your feedback. https://discord.gg/WYAaK6dSU8
Source
Changelog.gg summarizes and formats this update. How we read updates.
