What changed
0 fixes0 additions2 changes0 removals
changedReduce the health of beginner enemies so players can get used to the game early on before it gets very hard. Some enemies aren't affected as much as others, mostly the basic ninja enemies are much weaker, default masked monks are also much weaker.
changedSamurai Girl now blocks longer during her block attack then has an additional pre-attack frame, allowing for more consistent counterplay. Her damage reduction during block was decreased from 90% to 75%, so hitting her while she is blocking is slightly more effective.
Her damage reduction during block90%→75%↓Her damage reduction during block decreased, nerfMasked Vale changes
changedReduce the health of beginner enemies so players can get used to the game early on before it gets very hard. Some enemies aren't affected as much as others, mostly the basic ninja enemies are much weaker, default masked monks are also much weaker.
changedSamurai Girl now blocks longer during her block attack then has an additional pre-attack frame, allowing for more consistent counterplay. Her damage reduction during block was decreased from 90% to 75%, so hitting her while she is blocking is slightly more effective.
After some user feedback from various players:
-I am reducing the difficulty of the beginning levels, across the board people say it is too difficult and frustrating.
CHANGES:
-Reduce the health of beginner enemies so players can get used to the game early on before it gets very hard. Some enemies aren't affected as much as others, mostly the basic ninja enemies are much weaker, default masked monks are also much weaker.
-Samurai Girl now blocks longer during her block attack then has an additional pre-attack frame, allowing for more consistent counterplay. Her damage reduction during block was decreased from 90% to 75%, so hitting her while she is blocking is slightly more effective.