Mister Fantastic
Heroes/Marvel Rivals dossier

Mister Fantastic

REED RICHARDS

Duelist
1Diffs
5Records

Reed Richards believes that true strength comes from remaining flexible, both mentally and physically. Mister Fantastic's elastic body, which can twist and stretch into any form with ease, is almost as impressive as his brilliant mind.

Official story

Character Dossier

Reed Richards has one of the universe's most brilliant minds, but even a genius of his magnitude couldn't have predicted the interstellar incident that bombarded his friends and family with cosmic rays, granting them each extraordinary abilities.

Mister Fantastic's cellular elasticity allows him to stretch his body beyond all physical limits. But now he'll have to stretch his mind further than ever to build the Timestream Reintegration Device and end this cross-dimensional crisis...

Official stats

Base kit

Baseline attributes before modifiers.

Health
375
Movement Speed
6 m/s
Ability reference

Gameplay mechanics

6 active and passive abilities.

Stretch Punch

Left Click
primary

Stretch out a forward punch to attack enemies

Key
Left Click
Casting
Straight Spell Field
Spell Field Damage
65
Spell Field Range
15m
Attack Interval
1.1s per hit
Ammo
Infinite
Critical Hit
None
Gained Elasticity
8
Special Mechanic
Swinging your arms can attack multiple targets

Distended Grip

Right Click
ability

Extend arms forward to entangle an enemy, then press Primary Attack to pull the hit enemy toward him, or select and yank another enemy, Knocking Them Airborne against each other. Hit targets are Immobilized

Key
Right Click
Casting
Projectile that fires in a straight trajectory
Projectile Speed
60 m/s
Initial Projectile Range
20m
Secondary Release Maximum Distance
25m
Initial Projectile Damage
20
Secondary Projectile Damage
20
Single-Target Pull Range
10m
Single-Target Pull Damage
50
Dual-Target Pull Damage
30
Gained Elasticity
30
Cooldown
6s
Special Effect
After successfully pulling an enemy with Distended Grip, the target is afflicted with a 1-second immobilize effect

Flexible Elongation

E
ability

Gain a Shield, select a target and dash towards them, dealing damage to enemies or granting a Shield to allies

Key
E
Maximum Select Distance
15m
Bonus Health (Self)
75
Bonus Health (Ally)
75
Damage
30
Slow Rate
-35%
Slow Duration
1.5s
Cooldown
8s
Gained Elasticity
20
Charges
2

Reflexive Rubber

SHIFT
ability

Stretch the body to absorb damage before launching stored damage in the targeted direction

Key
SHIFT
Shield Value
300
Maximum Duration
3s
Self Slow Rate
-35%
Damage Absorbed - Damage Reflected Conversion Rate
60%
Reflected Projectile Speed
80 m/s
Cooldown
12s

Brainiac Bounce

Q
ability

Leap upward and smash the ground, slowing enemies within range. Mister Fantastic can leap again upon landing a hit

Key
Q
Casting
Spherical Spell Field
Range
10m spherical radius
Spell Field Damage
Initial 70, Each Additional Leap +14, Max 140
Damage Falloff
Start at 3m, 71.4% falloff at 10m
Slow Rate
Per Leap -10%, Can Stack, Max -60%
Slow Duration
3s
Minimum Leaps
3
Maximum Leaps
6
Energy Cost
3400
Special Mechanic
After the minimum number of leaps, each additional leap must hit an enemy to trigger the next one
Special Mechanic
When Mister Fantastic uses Brainiac Bounce (Ultimate Ability), immediately gain Bonus Health equal to that gained when entering inflated state

Elastic Strength

Passive
ability

Using abilities generates Elasticity, boosting attack power. Reaching full Elasticity triggers an Inflated state that increases Maximum Health, further boosts damage, and enables the use of Reflexive Rubber

Key
Passive
Max Elasticity
100
Inflated Duration
6s
Damage
80
Maximum Distance
8m
Attack Interval
0.92s per hit
Special Effect
gain 350 Maximum Health and a one-time heal of 350, which is removed upon exiting the Inflated state
Movement Boost
20%
Team-up reference

Synergy network

1 combined power maneuvers.

FANTASTIC AMPLIFIER

C
team-up

Rocket Raccoon upgrades his B.R.B. for Star-Lord and Mister Fantastic. Star-Lord gets an Astral Jump device, allowing him to teleport to its deployment point from anywhere on the map. Mister Fantastic receives a Fantastic Amplifier, removing his Elasticity limit and letting him actively enter Inflation state

Key
C
Cooldown
25s
Ability Duration
10s
Energy Consumed Per Second During Inflation State
16.67
Latest change

Recent adjustments

Adjustment
Marvel Rivals Version 20250925 Patch Notes

Fixed an issue where Reed's Stretch Punch could occasionally fail to deal damage when sweeping through targets. No more missed punches, Reed's reach is as fantastic as ever!

Evidence history

Clinical trail

Adjustment
Marvel Rivals Version 20250925 Patch Notes

Fixed an issue where Reed's Stretch Punch could occasionally fail to deal damage when sweeping through targets. No more missed punches, Reed's reach is as fantastic as ever!

Adjustment
Marvel Rivals Version 20250925 Patch Notes

Resolved an issue where the projectile after absorbing damage with Reflexive Rubber sometimes didn't deal damage. Now, Reed's payback is truly fantastic!

Nerf
Marvel Rivals Version 20250711 Balance Post

Reduce Inflated state Bonus Health from 400 to 350.

Reduce Inflated state Bonus Health: 400 350