Update log
Full MARVEL Puzzle Quest update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
Raised on a steady diet of chaos and whatever the IP2 team’s been putting in the office snacks, Drop Bears (Koalicus Cadericus) gnaws their way into your rosters as the next ferocious 5 Star menance.
Health & Match Damage
Feeder Flow
No Feeders
Abilities
Ability: Choc a Block with Bears?! Color: Green AP Cost: 6
What’s that in the sky? A cuddly wuddly bear? That landing’s gotta hurt. Create 1 2-turn Countdown tile(s). On Countdown tile completion, create 1 Strength 930 Strike tile(s) in the surrounding board location, and take 664 damage.
Ability: Insatiable Appetite Color: Purple AP Cost: 7
Confused by its new surroundings, the Drop Bear feels the urge to eat. Consume enemy special tile(s) up to a max of 4 tiles. For every tile consumed, gain 1517 health.
(PASSIVE) At the start of every turn, if no special tiles are present on the board, gain 14% bonus match damage up to a maximum of 25%.
Ability: Little Rippaz Color: Red AP Cost: 5
Little ankle biters that they are, they’ve always got to have something to gnaw on. Deal 1462 damage. For each friendly Strike tile on the board, deal 664 damage.
(PASSIVE) At the start of every turn, increase one friendly Strike tile by 26%.
Source
