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Steam News13 February 20264mo ago

Version 1.06 is live!

Version 1.06 Notes - Added pixelate effect to cards for the dice reroll. - Army cap limit increased by 50 for all factions.

Full notes

Full Marshals of Yore update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Maps
addedVersion 1.06 Notes - Added pixelate effect to cards for the dice reroll. - Army cap limit increased by 50 for all factions. - Marshal: Mel'ke increases range by 150 for all ranged units, not just archers (gates and summoned non-native units included). - Marshal: Khakar's Testudo gives +1 to armor for every 8 shield bearers on the battlefield, instead of 10. - Marshal: Nidaga casts 2 random fireballs instead of 3 every second. (Reverted) - Marshal: Ananmat's giant summoning formula improved. She summons an additional giant every additional minute. - Marshal: To unlock Ananmat, you need to survive endless mode for 8 minutes instead of 10. - Background: Courier gives +30 to speed instead of +20. - Spell: Enhance cost increased from 75 to 100. (Reverted) For any sort of feedback or bug report, reach me at onemanhordegames@gmail.com.
- Spell: Enhance cost75100- Spell: Enhance cost increased, buff

Marshals of Yore changes

addedVersion 1.06 Notes - Added pixelate effect to cards for the dice reroll. - Army cap limit increased by 50 for all factions. - Marshal: Mel'ke increases range by 150 for all ranged units, not just archers (gates and summoned non-native units included). - Marshal: Khakar's Testudo gives +1 to armor for every 8 shield bearers on the battlefield, instead of 10. - Marshal: Nidaga casts 2 random fireballs instead of 3 every second. (Reverted) - Marshal: Ananmat's giant summoning formula improved. She summons an additional giant every additional minute. - Marshal: To unlock Ananmat, you need to survive endless mode for 8 minutes instead of 10. - Background: Courier gives +30 to speed instead of +20. - Spell: Enhance cost increased from 75 to 100. (Reverted) For any sort of feedback or bug report, reach me at onemanhordegames@gmail.com.

Version 1.06 Notes - Added pixelate effect to cards for the dice reroll. - Army cap limit increased by 50 for all factions. - Marshal: Mel'ke increases range by 150 for all ranged units, not just archers (gates and summoned non-native units included). - Marshal: Khakar's Testudo gives +1 to armor for every 8 shield bearers on the battlefield, instead of 10. - Marshal: Nidaga casts 2 random fireballs instead of 3 every second. (Reverted) - Marshal: Ananmat's giant summoning formula improved. She summons an additional giant every additional minute. - Marshal: To unlock Ananmat, you need to survive endless mode for 8 minutes instead of 10. - Background: Courier gives +30 to speed instead of +20. - Spell: Enhance cost increased from 75 to 100. (Reverted) For any sort of feedback or bug report, reach me at onemanhordegames@gmail.com.

Source

Steam News / 13 February 2026

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