Full notes
Full Mars First Logistics update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
Mars First Logistics changes
Allow fast travelling to transmitters.
Move the fishery to flatter terrain to make it easier to access.
Differentiate map waypoint lines from contract lines on the map.
Fix a bug where the latest auto-save sometimes wasn't loaded after leaving a host's game.
Show tutorial messages for key parts and side jobs.
Show expire time for side jobs.
Adjust dialog box height based on text height.
Always recover to the garage when signal lost.
Improve accuracy of pipe parcel colliders.
Fix bug that sometimes caused vehicle to spawn on roof when resetting.
Fix bug where orb and fish bag wouldn't turn yellow when inside delivery zone.
Always apply a small amount of gravity, even in space, so it's possible to eventually return to ground without fast travelling.
Source
Changelog.gg summarizes and formats this update. How we read updates.
