What changed
3 fixes0 additions0 changes0 removals
fixedVersion 1.00.18 - 2025 January 29 fixed/simplified reward artefact action (taking rest of the day) fixed _artefact_activated not set (crash) fixed overlapping tasks (only one task resolving) fixed task decription 'raise faith' - add to all texts number 10 fixed change conviction task (target not heretic) fixed household rat blocking text in event window
fixedVersion 1.00.17 - 2025 January 18 fixed s_relation_0_extract in family tree (crash) fixed text spelling and grammar (formatting errors)
fixedVersion 1.00.16 - 2025 January 1 fixed persuade to get intimate event (canceled before conclusion) fixed _p1 not set in s_STORY_z_NEW (crash) fixed magic generating at start of new day/year (missing code)
Marry a Deep One: Innsmouth Simulator changes
fixedVersion 1.00.18 - 2025 January 29 fixed/simplified reward artefact action (taking rest of the day) fixed _artefact_activated not set (crash) fixed overlapping tasks (only one task resolving) fixed task decription 'raise faith' - add to all texts number 10 fixed change conviction task (target not heretic) fixed household rat blocking text in event window
fixedVersion 1.00.17 - 2025 January 18 fixed s_relation_0_extract in family tree (crash) fixed text spelling and grammar (formatting errors)
fixedVersion 1.00.16 - 2025 January 1 fixed persuade to get intimate event (canceled before conclusion) fixed _p1 not set in s_STORY_z_NEW (crash) fixed magic generating at start of new day/year (missing code)
Version 1.00.18 - 2025 January 29 fixed/simplified reward artefact action (taking rest of the day) fixed _artefact_activated not set (crash) fixed overlapping tasks (only one task resolving) fixed task decription 'raise faith' - add to all texts number 10 fixed change conviction task (target not heretic) fixed household rat blocking text in event window
Version 1.00.17 - 2025 January 18 fixed s_relation_0_extract in family tree (crash) fixed text spelling and grammar (formatting errors)
Version 1.00.16 - 2025 January 1 fixed persuade to get intimate event (canceled before conclusion) fixed _p1 not set in s_STORY_z_NEW (crash) fixed magic generating at start of new day/year (missing code)