What changed
2 fixes0 additions1 change0 removals
fixedVersion 1.00.16 - 2025 January 1 fixed persuade to get intimate event (canceled before conclusion) fixed _p1 not set in s_STORY_z_NEW (crash) fixed magic generating at start of new day/year (missing code) fixed villager praise task (not recognizing success) fixed Deep One preach task (not recognizing success) fixed Deep One pregnant with hybrid task (not recognizing success)
changedVersion 1.00.15 - 2024 December 29 derandomized birth and death events (ensure correct year) stabilized persuading to get intimate action (prevent loops etc.)
fixedVersion 1.00.14 - 2024 December 24 fixed missing acknowledgement when acting against story motivation rewrote parts of story related code (prevent NPC mixups) added difficulty evaluation for new tasks (prevent impossible tasks)
Marry a Deep One: Innsmouth Simulator changes
fixedVersion 1.00.16 - 2025 January 1 fixed persuade to get intimate event (canceled before conclusion) fixed _p1 not set in s_STORY_z_NEW (crash) fixed magic generating at start of new day/year (missing code) fixed villager praise task (not recognizing success) fixed Deep One preach task (not recognizing success) fixed Deep One pregnant with hybrid task (not recognizing success)
changedVersion 1.00.15 - 2024 December 29 derandomized birth and death events (ensure correct year) stabilized persuading to get intimate action (prevent loops etc.)
fixedVersion 1.00.14 - 2024 December 24 fixed missing acknowledgement when acting against story motivation rewrote parts of story related code (prevent NPC mixups) added difficulty evaluation for new tasks (prevent impossible tasks)
Version 1.00.16 - 2025 January 1 fixed persuade to get intimate event (canceled before conclusion) fixed _p1 not set in s_STORY_z_NEW (crash) fixed magic generating at start of new day/year (missing code) fixed villager praise task (not recognizing success) fixed Deep One preach task (not recognizing success) fixed Deep One pregnant with hybrid task (not recognizing success)
Version 1.00.15 - 2024 December 29 derandomized birth and death events (ensure correct year) stabilized persuading to get intimate action (prevent loops etc.)
Version 1.00.14 - 2024 December 24 fixed missing acknowledgement when acting against story motivation rewrote parts of story related code (prevent NPC mixups) added difficulty evaluation for new tasks (prevent impossible tasks)