What changed
4 fixes2 additions1 change0 removals
- Gameplay
- Store
- UI and audio
- Balance
- Fixes
addedI honestly did not expect to whip out such big updates back to back, however...my excitement for this project overtakes me each day. In the last big update, I mentioned the addition of Steel Chairs inside of matches. The 2 match types introduced at that moment were the First Blood and Hardcore matches. After some of your awesome feedback, I released that the First Blood match was slightly broken and needed some more attention.
addedLADDER I used yesterday to address this match type and even decided to add a Brand New match type in the process. New to Mark Out is the Table Match!!! This match requires you to train your opponent's spirit to 0. Doing so will put your opponent through the table. I also have an idea to make matches like this a bit more spontaneous with cards that allow you to attempt a quick victory. I'm still finalizing that concept. In addition to this update, you now have access to over 20 brand new Table cards. Currently, these cards can be access by purchasing and innovating with the Table Modifier Card.
changedHUD I spent a good amount of today making several tweaks to the Wrestler HUD. The HUD will now only show health bars that are applicable to your current match type. In addition to this, Body part Spirit will differ from Overall Health. This will reward players that choose to use a Strategy to win versus someone that just spams random moves. You will also notice that the Spirit meter has been repurposed as the Momentum meter. Total spirit will now be displayed in a new slider above the rest of the body part spirit.
fixedBODY PART DAMAGE Several bugs were addressed in regards to the Card Creator. You now also have the ability to edit Combinated Cards to set a target body part.
fixedIssue fixed that gave blank starter card packs for new players
fixedIssue fixed that showed "1" after winning with a submission
Mark Out! The Wrestling Card Game changes
addedI honestly did not expect to whip out such big updates back to back, however...my excitement for this project overtakes me each day. In the last big update, I mentioned the addition of Steel Chairs inside of matches. The 2 match types introduced at that moment were the First Blood and Hardcore matches. After some of your awesome feedback, I released that the First Blood match was slightly broken and needed some more attention.
addedLADDER I used yesterday to address this match type and even decided to add a Brand New match type in the process. New to Mark Out is the Table Match!!! This match requires you to train your opponent's spirit to 0. Doing so will put your opponent through the table. I also have an idea to make matches like this a bit more spontaneous with cards that allow you to attempt a quick victory. I'm still finalizing that concept. In addition to this update, you now have access to over 20 brand new Table cards. Currently, these cards can be access by purchasing and innovating with the Table Modifier Card.
changedHUD I spent a good amount of today making several tweaks to the Wrestler HUD. The HUD will now only show health bars that are applicable to your current match type. In addition to this, Body part Spirit will differ from Overall Health. This will reward players that choose to use a Strategy to win versus someone that just spams random moves. You will also notice that the Spirit meter has been repurposed as the Momentum meter. Total spirit will now be displayed in a new slider above the rest of the body part spirit.
fixedBODY PART DAMAGE Several bugs were addressed in regards to the Card Creator. You now also have the ability to edit Combinated Cards to set a target body part.
fixedIssue fixed that gave blank starter card packs for new players
I honestly did not expect to whip out such big updates back to back, however...my excitement for this project overtakes me each day. In the last big update, I mentioned the addition of Steel Chairs inside of matches. The 2 match types introduced at that moment were the First Blood and Hardcore matches. After some of your awesome feedback, I released that the First Blood match was slightly broken and needed some more attention.
LADDER I used yesterday to address this match type and even decided to add a Brand New match type in the process. New to Mark Out is the Table Match!!! This match requires you to train your opponent's spirit to 0. Doing so will put your opponent through the table. I also have an idea to make matches like this a bit more spontaneous with cards that allow you to attempt a quick victory. I'm still finalizing that concept. In addition to this update, you now have access to over 20 brand new Table cards. Currently, these cards can be access by purchasing and innovating with the Table Modifier Card.
HUD I spent a good amount of today making several tweaks to the Wrestler HUD. The HUD will now only show health bars that are applicable to your current match type. In addition to this, Body part Spirit will differ from Overall Health. This will reward players that choose to use a Strategy to win versus someone that just spams random moves. You will also notice that the Spirit meter has been repurposed as the Momentum meter. Total spirit will now be displayed in a new slider above the rest of the body part spirit.
BODY PART DAMAGE Several bugs were addressed in regards to the Card Creator. You now also have the ability to edit Combinated Cards to set a target body part.
Bugs
Issue fixed that gave blank starter card packs for new players
Issue fixed that showed "1" after winning with a submission
Issue fixed that showed incorrect fill amount with body part spirit meters