Full notes
Full Mark of the Deep update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Adventurers,
What changed
- Store
- Gameplay
- Maps
Mark of the Deep changes
Mark of the Deep is currently 20% off as part of Steam's Spring Sale, running now through March 20 at 10 AM PDT. If you've been waiting to jump in, now is a great time.
https://store.steampowered.com/app/1933370/Mark_of_the_Deep/
We recently released a major gameplay update featuring improvements inspired directly by your feedback. Here's a quick overview of what's new:
Enemy Stagger System: Consecutive hits now stagger enemies and bosses, adding more depth and strategy to combat.
- Boss RebalancingTakon and Nereida fights have been updated to be more engaging and challenging.
- Enhanced Rookie MechanicsImproved roll mechanics and a strategic hookshot adjustment for smoother gameplay.
New In-Game Map: A biome-level map helps you navigate the world and highlights areas with crew members awaiting rescue.
Our team is continuing to work hard on additional updates and improvements. Your honest reviews and feedback are extremely helpful, so please keep them coming to help us make Mark of the Deep even better.
For complete details on the major update and our exciting new bundle collaboration with Curse of the Dead Gods, check out our full announcement here.
You can also watch the new gameplay improvements in action:
Thanks again for your ongoing support and enjoy the sale!
The Mad Mimic Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
