In this update2
Full notes
Full Mark of the Deep update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Events
- Performance
- UI and audio
- Fixes
- Gameplay
Mark of the Deep changes
The Cursed Trials is out now! Alongside it, Update 2.2.1 is live for the base game, bringing quality-of-life improvements and bug fixes for everyone, free of charge. View store page
The Cursed Trials — Now Available
A new challenge built for mastery. The Cursed Trials is a boss rush experience that pushes Rookie to the limit across multiple runs with different boss sequences, modifiers, and increasing difficulty. Every run is a test of execution, adaptability, and decision-making.
Face 16 bosses across pre-made sequences
Multiple run lengths, from quick challenges to extended gauntlets
Progress between fights and shape your build in the Progression Room
Activate up to 6 Curses to dramatically change each run
Unlock weapon and Rookie skins through completed runs
Track your performance with detailed stats and leaderboards
Available now for $4.99
Mark of the Deep The Cursed Trials
Update 2.2.1
We’ve also released a free update focused on clarity, usability, and fixes based on your feedback.
UI Improvements
Boss life bars added
Tutorial and in-game text improved for readability
New icons for Inventory, Map, Notes, and Quest menus
Map screen now supports zoom and movement controls
Bug Fixes
Fixed an issue where players could teleport out of bounds and get stuck
Fixed missing translations in UI text
Fixed collision issues near level edges that could trap the player
Thanks to everyone who’s been playing and sharing feedback. It’s helped shape this update, and we’re excited to see how you take on The Cursed Trials.
Source
Changelog.gg summarizes and formats this update. How we read updates.
