Full notes
Full Mareld update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Fixes
- Gameplay
Mareld changes
Update - v 1.1.6 - You can now use healing food on multiple stacked characters at the same time. - A button to collect all cards into the inventory at once has been added to the backpack.
Update - v 1.1.5 - Fixed inaccuracies in the text of some languages.
Update - v 1.1.4 - Now, placing food directly at the campsite(Broken Airship) will restore health points to all characters. - Introduced a feature allowing multiple synthesizations directly with items such as wood, metal, and crafts. - Corrected an error in the compass hints. - Resolved a bug that prevented scene loading due to incorrect stacking when entering plot sequences. - Addressed discrepancies between some characters' skill descriptions and their actual effects. - Fixed a bug where stardust synthesis could affect other cards under specific conditions.
Update - v 1.1.3 - Fixed issues where some character skills did not work as expected. - Fixed issues where deleting cards sometimes did not produce the correct results. - Fixed inaccuracies in the text of some languages.
Update - v 1.1.2 - Added a feature to scroll the screen when the mouse is moved to its edges. - Optimized hints for certain puzzle elements. - Auto-loot now also applies when coin. - Fixed a bug that occurred when attempting to enter combat during scene transitions. - Corrected various textual errors. - The certain characters has been subtly adjusted.
Update - v 1.1.0 - The compass now offers hints in certain scenes as well. - The certain characters has been subtly adjusted.
Update - v 1.0.9 - An icon has been added to the scene, clicking on this icon allows players to leave the current scene from any location. - The difficulty level of some battles has been lowered.
Update - v 1.0.8 - Auto-loot now also applies when selling items. - Clocks, Dormitory, and Underground Flower Garden can now be activated by mouse click. - Fixed an issue where the volume setting was not saved correctly. - Fixed an issue where synthesis would trigger with five stardusts. - Expanded the range of screen sensitivity settings. - Corrected some compass hints.
Update - v 1.0.7 - Fixed a bug where forcefully quitting certain battles could occasionally cause the game progress to freeze. - Decreased the strength of enemies on the easy difficulty setting.
Update - v 1.0.6 - Added a puzzle guidance feature; you will receive an item called the compass when starting a new game or loading an old save for the first time. Stack it with certain items to receive hints.
Update - v 1.0.5 - Decreased the strength of enemies on the easy difficulty setting. - Fixed an issue with some language texts being inaccurate.
Update - v 1.0.4 - Now, movement in other scenes can also be performed with a single click. - Added a recipe guide feature, where you will receive an item called "Note" when starting a new game or loading an old save for the first time.
Update - v 1.0.2 - Now, Leave and Return are effective with just a click. - In a later update, we plan to add a recipe list.
Update - v 1.0.1 - Fixed an issue where opening the scene would block the cards. - Fixed an issue where some skills were not working correctly. - Fixed an issue with some language texts being inaccurate.
Source
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