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Steam News24 April 201610y ago

Patch notes v1.0.3

You can now turn off auto targeting in the options window (so characters don't automatically select a target when using ranged weapons) Fixed auto targeting that could sometimes freeze the game at the start of the time

Full notes

Full March of the Living update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions1 change0 removals
  • Gameplay
  • Events
  • Maps
  • Fixes
addedYou can now turn off auto targeting in the options window (so characters don't automatically select a target when using ranged weapons)
fixedFixed auto targeting that could sometimes freeze the game at the start of the time survival event
addedAdded a failsafe system in map creation to make sure there's always at least 1 path leading to the exit
fixedFixed toothless infected supposed to bite a character in event DOWNEDCOPTER_INFECTION
fixedFixed being able to rest while scavenging in cities
changedImproved check to reset the grappled status when an infected is killed

March of the Living changes

addedYou can now turn off auto targeting in the options window (so characters don't automatically select a target when using ranged weapons)
fixedFixed auto targeting that could sometimes freeze the game at the start of the time survival event
addedAdded a failsafe system in map creation to make sure there's always at least 1 path leading to the exit
fixedFixed toothless infected supposed to bite a character in event DOWNEDCOPTER_INFECTION
fixedFixed being able to rest while scavenging in cities
  • You can now turn off auto targeting in the options window (so characters don't automatically select a target when using ranged weapons)

  • Fixed auto targeting that could sometimes freeze the game at the start of the time survival event

  • Added a failsafe system in map creation to make sure there's always at least 1 path leading to the exit

  • Fixed toothless infected supposed to bite a character in event DOWNEDCOPTER_INFECTION

  • Fixed being able to rest while scavenging in cities

  • Dead group members won't be considered infected group members anymore

  • Improved check to reset the grappled status when an infected is killed

Source

Steam News / 24 April 2016

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