Full notes
Full March of the Living update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Events
March of the Living changes
Added a fast forward button if you wish travel and resting go faster. This option is located left of the display of the current day (top right of the screen).
Characters with a ranged weapon will automatically target an enemy when combat starts. *
Characters with a ranged weapon will automatically select a new target when their current one is dead. *
Game now automatically pause when an encounter starts in a city
Pause message won't show anymore during events (game is still paused but it was just ugly to see that pause message behind the event window)
* We have not applied the same logic to characters with melee weapons as melee combat is much more dangerous and this might lead to unexpected consequences.
Source
Changelog.gg summarizes and formats this update. How we read updates.
