Full notes
Full Marburgh update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
-Added Attributes: Strength, Agility, Stamina, Intelligence. They drive current combat stats, which will be approximately the same. But will now also impact town and dungeon events, which will be coming soon (week or so)
Mitigation now works properly, so everyone will take slightly less damage
Enemies attacks sting more, but you can more readily avoid them.
Overall balance to stats, including damage done and hit points. Still trying to dial that in. Feedback welcome
Source
Changelog.gg summarizes and formats this update. How we read updates.