Full notes
Full MannaRites update
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Repeated intro
Greetings, fellow Ijmers! π€
What changed
- Balance
- Gameplay
- UI and audio
I proudly present this mid-sized patch, which, I hope, will improve the game a bit. π Here's what's included:
New battle move - DOUBLESTRIKE - will damage enemies around you, that'll help you if you're surrounded!
9 new achievements
balance tweak - lunge attack now deals x2 damage
Armor now has perks as well! 5 various perks to be precise =)
some UI mouse-related tweaks and improvements
Warrior improvement - now his skill "improved blocking" changes blocking animation, allows to block all melee attacks and block attacks from behind as well
Warrior improvement - short swords now have their own superstrike animation
Warrior improvement - short swords finishing moves are now faster
Warrior and Acrobat improvement - retribution attack (the one after dodge) now has invulnerability frame, warrior's one have new animation
Acrobat alteration - now throwing weapon only goes as far as the first enemy, but "improved throw" removes this limitation + adds 50% dmg to throw attacks
Acrobat improvement - now knifes and daggers may have perk "backstab", which increase dmg by 50% if you're attacking from behind
Ranger's tackle damage slightly reduced
All enemies with magic swords (crystal golems, skeleton warriors, lightsaber knights) are dealing magic damage now, against which MAGIC PROTECTION is effective (in Endless Arena)
AI general improvements - they don't spam tackle and jump attacks anymore + they probably got a bit smarter in general π
+ some other minor improvements, bugfixes and tweaks
I hope you'll like it, guys! Have a great week!
Source
Changelog.gg summarizes and formats this update. How we read updates.
