Full notes
Full MannaRites update
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What changed
- Store
- Gameplay
- Balance
MannaRites changes
MannaRites Gold is finally available in Early Access! Time to unsheathe your sword again and show 'em how it's done! ⚔️
Get the gaime right here: https://store.steampowered.com/app/2509720/MannaRites_Gold/
What's different about Gold version, you may ask? Well, here's a short list:
Better combat system - I've reworked the combat system substantially, it's not more engaging, more dynamic and more tactical
Improved AI - you'll find that enemies are much smarter now!
Complete GFX overhaul - game now looks much better, and sometimes even gorgeous!
New RPG system - there are 4 types of weapon for every character, and 4 skill branches. Almost all combat moves are now available from the start (you don't need to "unlock" arrows deflection anymore)
Online multiplier is coming - it won't be available at the start, but it'll arrive some time during EA Interactive items - throw barrels, stones and javelins at enemies. It's fun =)
A couple of new levels, puzzles and new mechanics here and there, no biggie
Some of existing levels (especially boss encounters) were HEAVILY remastered (in some cases - redone from scratch)
New items, potions and armor types, along with tons of new weapons!
new COOP features - Golden Axe 3-style cooperative attacks
in COOP if you partner dies - you don't have to replay the whole level again anymore 😊 As long as one of you alive - the battle continues!
MAGUS and his magics were completely overhauled, it's a VERY different character now! + I've added a ton of new spellbooks for him
... and lots of other stuff - QoL included!
Source
Changelog.gg summarizes and formats this update. How we read updates.
