Full notes
Full MannaRites update
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What changed
- Balance
- Gameplay
- UI and audio
This content update introduces new playable character class - Magus. Instead of stamina, he uses Manna for special moves, which restores over time (several unlockable skills can improve resoration rate). Magus fights with staffs, wands, and, of course, magic! New class is played differently than other classes, includes several unique features and mechanics, and it is recommended for veteran players.
Apart from new playable class, here's some tweaks worth mentioning:
AI from different factions may now fight each other. Player can wait till they solve their differences and then finish off the winner, or he may burst into battle. Your choice!
Stamina rebalance - now Warrior only needs 2 stamina to perform special move, and Acrobat now need 4.
All classes now get adrenaline for blocking as well, Warrior gets x2.
All elemental effects (fire, lightning, poison) now stronger, last longer, more effective against armor and shields
Camera moves ~2x faster
Falling to the chasm doesn't immediately kill you right away - now you'll get revived with a penalty to health (penalty amount depends on difficulty level)
Boss in the mines reworked - now it's easier for easier difficulties and has his own checkpoint
Several UI alterations and improvements
Cheatcodes disabled on HARD difficulty
and lots lots lots of bugfixes and minor quality-of-life changes.
I hope you'll like it! ❤️ See you in Ijmeria! 👋
Source
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