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Steam News9 January 20265mo ago

v1.2.0 Update

Refactored to support more than 255 sprites Added new monsters and sprites Fixed Greater Heal amounts Some monsters can poison Keys and Magic keys can be "used" from Use Item action Fixed disarm trap from going off all

Full notes

Full Maniac Mind update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions2 changes0 removals
  • Gameplay
  • Fixes
  • Balance
addedAdded new monsters and sprites
fixedFixed Greater Heal amounts
fixedFixed disarm trap from going off all the time
addedAdded new monsters to Look and Identify action
addedAdded more detail to Identify Monster action
changedCleaned up back vehicle spawn locations and refactored movement
  • Refactored to support more than 255 sprites

  • Added new monsters and sprites

  • Fixed Greater Heal amounts

  • Some monsters can poison

  • Keys and Magic keys can be "used" from Use Item action

  • Fixed disarm trap from going off all the time

  • Added new monsters to Look and Identify action

  • Added more detail to Identify Monster action

  • Cleaned up back vehicle spawn locations and refactored movement

  • Viewer popup will pause background

  • Allow Raise Dead in combat

  • Limit fire burn time in combat

  • Show hero status in Select Hero popup

  • Equip Popup will show deltas for weapons and armor

  • Fixed focus after deleting a team from main menu

  • Save cursor select location so it doesn't keep starting at origin

  • Combat difficulty scales with dungeon level

  • Combat balancing and tweaking

  • Final Boss fight with Manaic's Avatar

Please post any bugs and I'll will address as soon as possible. This update has a lot of changes.

Source

Steam News / 9 January 2026

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