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Steam News9 April 20265mo ago

The Demo is available for playtesting!

Hi everyone! Just a quick post to let you know that the demo is now open for playtesting! PLAYTESTING ːsteamthumbsupː If you'd like to access it today and be one of the testers, join the Discord server: https://discord.

Full notes

Full Mandated Fate update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions6 changes0 removals
  • Gameplay
  • Server
  • UI and audio
  • Performance
changedHi everyone! Just a quick post to let you know that the demo is now open for playtesting!
changedːsteamthumbsupː If you'd like to access it today and be one of the testers, join the Discord server: https://discord.gg/X2f3Qqx5vn
changedTo validate the clarity of the mechanics, UI, story
changedNvidia DLSS and DLAA are now supported and integrated!
changedGamepad is now partially supported (Xbox or equivalent), but still needs some adjustment on certain widgets. Playstation or equivlant gamepads support is ongoing.
changedOverall performance has been greatly improved, due to optimizations in fog resolution (GPU), lighter collision handling (CPU), and many other factors.

Mandated Fate changes

changedHi everyone! Just a quick post to let you know that the demo is now open for playtesting!
changedːsteamthumbsupː If you'd like to access it today and be one of the testers, join the Discord server: https://discord.gg/X2f3Qqx5vn
changedTo validate the clarity of the mechanics, UI, story
changedNvidia DLSS and DLAA are now supported and integrated!
changedGamepad is now partially supported (Xbox or equivalent), but still needs some adjustment on certain widgets. Playstation or equivlant gamepads support is ongoing.

Hi everyone! Just a quick post to let you know that the demo is now open for playtesting!

PLAYTESTING

ːsteamthumbsupː If you'd like to access it today and be one of the testers, join the Discord server: https://discord.gg/X2f3Qqx5vn

The main objectives of the tests are:

  • To ensure the quality of the game, spot any remaining bugs or inconsistencies

  • To validate the clarity of the mechanics, UI, story

  • Benchmark performances on various hardware devices

  • To see if the current ending of the demo is well chosen: since the demo consists of the beginning of the main story, there are several other key moments that could mark the end of the demo if the currently chosen one is not suitable.

SOME TECHNICAL NEWS:

  • Nvidia DLSS and DLAA are now supported and integrated!

  • TSR is also available

  • Gamepad is now partially supported (Xbox or equivalent), but still needs some adjustment on certain widgets. Playstation or equivlant gamepads support is ongoing.

  • Overall performance has been greatly improved, due to optimizations in fog resolution (GPU), lighter collision handling (CPU), and many other factors.

  • Final demo size will be about 9GB

Now that a major development milestone has been reached, it will also be an opportunity to focus more on communication and prepare a proper trailer as well as better presentation materials to showcase the game in the best possible light.

Thank you all for your support! ːsteamhappyː

Source

Steam News / 9 April 2026

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