Full notes
Full Mandala update
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What changed
- Gameplay
- UI and audio
- Balance
๐ ๏ธ Demo Update - Bug Fixes & Improvements
Hi everyone! ๐
I've updated the demo to properly address some issues affecting certain languages. These problems were not consistent, so please let me know if you still encounter them, especially with Chinese and Korean. ๐
I also took the chance to rework the Drift Enemy movement. This is the enemy that moves in a wavy pattern, and I was never fully happy with how it felt. On top of that it turned out to be responsible for a lot of deaths in the demo, so it clearly needed some attention!โ ๏ธ
๐ค Updated font set to correctly display text in affected languages
๐ Drift Enemy movement is now more consistent and fair
Source
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