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Steam News1 June 20251y ago

Version 0.3.0.3

New Features: Tutorial match, this is a guided 4 turn experience to learn the basics of the game. - Full card view for after draft selections of bench/maindeck.

Full notes

Full Manacaster update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • UI and audio
  • Server
addedNew Features:Tutorial match, this is a guided 4 turn experience to learn the basics of the game. - Full card view for after draft selections of bench/maindeck. - Sorting and type filter for card view on draft interface. - New rulebook and patch notes interfaces. - Action card impact effect.
addedImprovements:UI (mostly text) during tutorial match. - Rulebook now changeable in admin interface. - / rounds count added to the draft interface. - Revenge added into the precombat calculations for blocker selection display. - Large amount of adjustments to match and match tutorial UI to address scaling and sizing issues on different aspect ratio. - Tooltips added to the new main menu UI. - Duel feature returns. - Decks are now only send as ID to the server on match entrance instead of the full deck. - Heavy and card clear adjusted to also happen after ambush phase. - More ui parts shifted to ui elements. - Tooltips reworked to use UI elements. - UI prep for Demo version to match the new main menu flows. - Chat window redone in ui elements. - Action card discards after impacts for any cards that died from effects delayed by 2 seconds to ensure visual impact and to see what happens before card discards. - Game server now running on new beefier hardware.
changedKnown Issues:Bug report panel going behind some (ugui) UI elements. - Main menu in process of switching away from UGUI, current the duel feature is still missing, this will come with the next update.
addedBugs FixedRapid/Rally labels on card kw tags. - MatchUI not resetting when leaving tutorial match. - Critical issue in turn switch resolvement breaking match flow. - UI cards incorrectly displaying attack when counting riposte. - Next round during best of 3 starting with last rounds loser. - Overtime deduction being added instead of deducted fixes. - In queue incorrectly true flagged on game start preventing UI interaction. - (Serverside) Three game and one game queues mixed around for draft mode pvp. - PVP draft mode toggle not bound to correct field sometimes. - Draftmode timer mana submissions stopping wrong timer when player 2 submits. - Timers adjusted to add the time spent past limit during draft to the opponents round time for match. - Main menu buttons not clickable after leaving a match. - Draftmode timer issues. - Deck selections on main menu not being used. - Allowing challenge/duel start when no opponent is selected. - Settings menu exit button not working.

New Features:

  • Tutorial match, this is a guided 4 turn experience to learn the basics of the game. - Full card view for after draft selections of bench/maindeck. - Sorting and type filter for card view on draft interface. - New rulebook and patch notes interfaces. - Action card impact effect.

Improvements:

  • UI (mostly text) during tutorial match. - Rulebook now changeable in admin interface. - / rounds count added to the draft interface. - Revenge added into the precombat calculations for blocker selection display. - Large amount of adjustments to match and match tutorial UI to address scaling and sizing issues on different aspect ratio. - Tooltips added to the new main menu UI. - Duel feature returns. - Decks are now only send as ID to the server on match entrance instead of the full deck. - Heavy and card clear adjusted to also happen after ambush phase. - More ui parts shifted to ui elements. - Tooltips reworked to use UI elements. - UI prep for Demo version to match the new main menu flows. - Chat window redone in ui elements. - Action card discards after impacts for any cards that died from effects delayed by 2 seconds to ensure visual impact and to see what happens before card discards. - Game server now running on new beefier hardware.

Known Issues:

  • Bug report panel going behind some (ugui) UI elements. - Main menu in process of switching away from UGUI, current the duel feature is still missing, this will come with the next update.

Bugs Fixed

  • Rapid/Rally labels on card kw tags. - MatchUI not resetting when leaving tutorial match. - Critical issue in turn switch resolvement breaking match flow. - UI cards incorrectly displaying attack when counting riposte. - Next round during best of 3 starting with last rounds loser. - Overtime deduction being added instead of deducted fixes. - In queue incorrectly true flagged on game start preventing UI interaction. - (Serverside) Three game and one game queues mixed around for draft mode pvp. - PVP draft mode toggle not bound to correct field sometimes. - Draftmode timer mana submissions stopping wrong timer when player 2 submits. - Timers adjusted to add the time spent past limit during draft to the opponents round time for match. - Main menu buttons not clickable after leaving a match. - Draftmode timer issues. - Deck selections on main menu not being used. - Allowing challenge/duel start when no opponent is selected. - Settings menu exit button not working.

Source

Steam News / 1 June 2025

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